Fabrizio Pigati
Fabrizio Pigati
3D Generalist & Arch Viz
San José, Costa Rica

3D Generalist currently focused on Arch Viz and VR. Experience working in modeling 3D assets ( Low and High Poly) for VR.
Knowledge using software such as 3ds max, photoshop, vray, illustrator, Unreal Engine 4, substance painter, quixel bridge and mixer, Zbrush, etc.

Skills

Environment Design3D Modeling3D VisualizationTexturingArchitectural VisualizationVRGeneralist

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
AutoCAD
AutoCAD
Illustrator
Illustrator
Photoshop
Photoshop
SketchUp
SketchUp
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
V-Ray
V-Ray
Mixer
Mixer
Quixel Bridge
Quixel Bridge
RizomUV
RizomUV

Experience

  • 3D Generalist - Archviz and VR development at Grupo Arquimagenes
    San Jos♪0, Costa Rica
    January 2017 - Present

    Started designing furniture and architectural projects. Then migrated to working on 3D assets for small games and experiences for VR. Started working in UE4 to migrate this assets and make VR experiencies for Arch viz and such.

  • 3D artist and Arch visualizer at Soluciones Arquitectonicas - SOLAR -
    San José, Costa Rica
    March 2014 - December 2016

    Mainly working on Architectural renderings and animations. Also designing furniture and architectural projects.

  • Arch Visualizer at Ecostudio
    San José, Costa Rica
    July 2012 - December 2012

    I was hired to make 3D architectural renderings

  • 3D and 2D Artist at CODA
    San José, Costa Rica
    August 2011 - June 2012

    Worked in a company that made ilustrations, renderings and digital art. ( Co-owned)