3D Generalist currently focused on Arch Viz and VR. Experience working in modeling 3D assets ( Low and High Poly) for VR.
Knowledge using software such as 3ds max, photoshop, vray, illustrator, Unreal Engine 4, substance painter, quixel bridge and mixer, Zbrush, etc.
Started designing furniture and architectural projects. Then migrated to working on 3D assets for small games and experiences for VR. Started working in UE4 to migrate this assets and make VR experiencies for Arch viz and such.
Mainly working on Architectural renderings and animations. Also designing furniture and architectural projects.
I was hired to make 3D architectural renderings
Worked in a company that made ilustrations, renderings and digital art. ( Co-owned)